This is me playing Warframe, having some fun as Equinox.
Equinox is two Warframes in one- A day and night form-and players can morph between the two.
The day form has more offensive utility skills (damage increase, CC damage, and team ability boosts) and the night form is defensive with support utilities (damage reduction, CC/Crowd Control, and healing).
Some of the abilities are energy intensive, so you use some and you pay for their continuous use. Also I have weapons to help deal damage.
I played Trinity, the support Warframe, and had fun. My fave kind of distraction.
More Warframe game play. This is Saryn, a warrior who specializes in poison. She’s got mad crowd control (CC) abilities that take some methodology to maximize her attacks. She’s fun to practice/play and level up. I like the color scheme I put on her.
I’ve been playing Warframe for the past few days, and trying to get practice on my characters and level them up. Warframe is another MOBA, but with different content, and for me, fun, fun fun.
The first character to reach their max level was Equinox. Equinox is a dual form character who can use powerful CC (Crowd Control), and AOE (Area of Effect) attacks in her day form, and a lot of support/utility in her night form. I also have a lot of weapons to use when I don’t have the juice to use my abilities.
As you will see in the video, Equinox will morph between Day and Night forms. I like the colr scheme I chose for the character. It’s one of three looks I can choose to keep if I wish to.
Enjoy the video.
I have fun posting these games. Learning a new support class hero for the game, Paragon. Enjoy.
Because I mentioned the game Paragon several times, and I love to upload videos, here’s the first part of me playing as Gadget. Paragon is a MOBA, so it’s played online with other players, and fun for me!
Gadget is hero with strong area denial abilities which helps me clear lanes. As I progress though the game and level up, I can power up my hero to hit harder for more damage, and replenish my resources.
Happy gaming, peeps.
Yesterday I was determined to learn how to play a high skill chap character in Overwatch (Sombra). She’s tricky, and I need far more practice to be effective, and produce tangible results for the the team I’m with. Part of my strategy has been to watch several “how to” and game play videos via YouTube. I also spoke with several players, and read their comments on getting better. I finally got the idea that I should play a minimum three matches per day for a week. This will keep me focused on developing the skills for the character that should pay off by the end of the week when I mostly play.
Since I came up with this plan, I was wondering why can’t I apply this strategy more to my writing. While the actions are different, the results should be the same. I get the focus needed for a project, and I write a whole lot me. This will help me have something by the end of the week, that will only make writing a lot more easier, and feel less of a chore, and more of fun project I completed.
So that’s what I’m gonna do. Below is one of my latest games with Sombra. She’s an offense hero which meany you can play her on any map, and she has a lot of utility in her kit, which gives her a lot of support (assisting), and some crowd control.