When not writing, working, or interacting with the fam, I find myself dawn to playing the MOBA game Smite. For those not in the know, MOBA stands for Multiplayer Online Battle Arena. Essentially you’re play with and/or against other people online. I am far behind the curve, as the game’s been out for a while, and I’m quite new to it, and MOBAs in general. With this post, I hope to explain a little of the game, and what hooks me, partly because I feel I should write about things that fascinate me in addition to writing.
First, let’s establish that the characters in the game are all based on the gods from various mythologies, gives them roles, and me-the player must not only level up my character, and secure objectives, but build items on my god to enhance his or her existing abilities (or kit as they are called). That said it depends on which game mode you play, which determines objectives.
Let’s talk roles. Smite has four of them that you can play: Mage, Warrior, Guardian, Hunter, and Assassin. I’ll try to keep two sentences for each role.
- Mages do ranged, magic-based attacks which ranges from crowd control, healing/sustain, and damage. Mages, however, lack strong defenses against damage.
- Guardians do lower magic-based damage, but function like tanks (highly defensive/take heavy damage). They usually have strong crowd control ( AKA CC/debuffs) or healing (buffs) abilities, and are referred to as “supports.”
- Warriors do physical-based damage and function like tanks as well. They usually have abilities that help them do high damage and stay in fights longer.
- Hunters do physical-based damage, have ranged weapons, and are very item dependent to enhance their kits, but also use their basic attacks for damage.
- Assassins are physical-based damage roles with melee-based weapons that specialize in quickly getting into a fight, bursting down a foe’s health, and getting out. Their defenses are weaker, so it’s high risk-high reward type of action.
There are sets of pantheons to choose from as well:
- Celtic: The smallest group at the moment with three characters.
- Greek: Largest with sixteen choices.
- Japanese: Second smallest with five.
- Norse: Has thirteen.
One of the things I try to figure out in this game, and others, is what to level up first, and what items to install. I won’t list the items cause we’ll be here forever, BUT just know they boot your abilities, and while some are universal (all gods can use them) some are just for magic damage gods only, and some are for physical damage gods only.
Another Smite video with me playing the role of Guardian, instead of mage. This is Athena, and she is a mix between warrior and support. She can take a beating, and give one. She also does magical damage, so it’s like a melee mage.
I leveled her up using a lot of utility to increase my health, mana, cool downs, and protection against physical and some magical attacks. Also increased my attack speed so I can hit a little faster than my opponent.
Gaming keeps my mind off stuff. Ye, I did some writing this weekend. Don’t you worry, but gaming is fun.
Chang’e is a mage in Smite. Her kit gives her a lot of mobility, elusiveness, sustain, and crowd control. Like with most MOBA games, you have to level up your character and build her abilities.
In my case I went for the larger health & man pools, and boosts to my healing and power. I stayed in the fight longer, and my team was good.
This is me playing Warframe, having some fun as Equinox.
Equinox is two Warframes in one- A day and night form-and players can morph between the two.
The day form has more offensive utility skills (damage increase, CC damage, and team ability boosts) and the night form is defensive with support utilities (damage reduction, CC/Crowd Control, and healing).
Some of the abilities are energy intensive, so you use some and you pay for their continuous use. Also I have weapons to help deal damage.
More Warframe game play. This is Saryn, a warrior who specializes in poison. She’s got mad crowd control (CC) abilities that take some methodology to maximize her attacks. She’s fun to practice/play and level up. I like the color scheme I put on her.
Because I mentioned the game Paragon several times, and I love to upload videos, here’s the first part of me playing as Gadget. Paragon is a MOBA, so it’s played online with other players, and fun for me!
Gadget is hero with strong area denial abilities which helps me clear lanes. As I progress though the game and level up, I can power up my hero to hit harder for more damage, and replenish my resources.
Happy gaming, peeps.
I found a new MOBA (Multiplayer Online Battle Arena) to play called Paragon. I’ve been a tad bit obsessed with the game, and play it a whole lot. Unlike Battleborn, or Overwatch, this game is a third person perspective (as opposed to a first person perspective). I’m enjoying trying to figure out how the mechanics work, and what heroes to choose.
The game is in open beta, and is free to play, which has made trying it very, very worthwhile for me. I haven’t figured everything out, but naturally I gravitated towards the support characters. I’m the team helper. Slowly getting better at understanding how to build a decent character to effectively support the team–by blocking the enemy– without draining my resources.